-----------------------------------
-- Area: Nashmau
-- NPC: Awaheen
-- Type: Imperial Merchant
-- @zone 53
-- @pos -31.819 -6.000 -55.125
-----------------------------------
package.loaded["scripts/zones/Nashmau/TextIDs"] = nil;
-----------------------------------

require("scripts/zones/Nashmau/TextIDs");

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)
	-- Trade:                          	Receive:
	-- 1 x Imperial Gold Piece (2187)	   5 x Imperial Mythril Piece(2186)
	-- 1 x Imperial Mythril Piece(2186) 	   2 x Imperial Silver Piece(2185)
	-- 1 x Imperial Silver Piece (2185)	   5 x Imperial Bronze Piece(2184)
	local nbr = 0;
	local reward = 0;
	if(trade:getItemCount() == 1)then
		if (trade:hasItemQty(2187,1))then nbr = 5 ; reward = 2186;
		elseif (trade:hasItemQty(2186,1))then nbr = 2 ; reward = 2185;
		elseif (trade:hasItemQty(2185,1))then nbr = 5 ; reward = 2184;
		end
	end 
	if (reward > 0)then
	local boucle;
		if(player:getFreeSlotsCount() >= 1)then
		player:tradeComplete();
		player:addItem(reward,nbr);
			for boucle=1,nbr,1 do player:messageSpecial(ITEM_OBTAINED,reward);
			end
		else
		player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,reward);
		end
	end
end;

-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)
	player:startEvent(0x00F0);
end; 

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;